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Crysthell

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Devlog

  • Minor Bug Fixes
    April 26, 2021 by Lame Duck Studios#Crysthell, #Bullet Hell, #Game Jam
    Fixed issue with new game not starting from level 1. Fixed issue in the options where adjusting forward velocity had no effect in game. Adjusted the default forward and angular velocities to be a bit... Continue reading
  • Crysthell Devlog - The First of Many!
    April 23, 2021 by Lame Duck Studios#Develog, #Crysthell, #Game Design
    I started working on Crysthell for the #BulletHellJam2021 which ran from Thursday, April 15th - April 22nd. Although we had 6 days, I didn't fully commit until the day after launch. So, already a day... Continue reading
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